Misc. 2 JAMMA | ||||||||||||||||||||||
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MegaDrive/Genesis, Master System The MegaDrive/Genesis I has to be the easiest console to put inside a cabinet - it requires no electronics whatsoever. The Master System I just requires an audio amp. You need.... 1 JAMMA fingerboard 2 Joypads 1 8pin din plug 1 Stereo Mini Jack (for MD/Genesis) or 1 audio amp (for Master System) Both consoles have the same AV pinout, which is (looking at the end of the din plug) For the MD/Genesis and Master System - wire in ground, comp. sync, red,green and blue For the MD/Genesis take the audio from the headphone socket at the front of the console - for the Master System you need to take the audio from the AV outputs and run that through your audio amp. Wire in the controllers as per the Saturn - and that's all there is to it. Differences to Saturn Adaptor: No need for a sync splitter chip No need for an audio amp (MD/Genesis I) SNES There has been some mention of the PAL SNES not outputting composite sync. to be on the safe side I used a sync splitter on the composite video output to generate composite sync as per the Saturn. The only other strange thing about the SNES is that it's expecting a different load to the one provided by an arcade monitor. To fix the problem, you need to connect a 100 ohm (something in the range 100 - 200 should be okay) resistor between composite video and ground. You need.... 1 JAMMA fingerboard 1 SNES RGB Scart cable 2 Joypads 1 Audio amp 1 100ohm resistor It's easier to just go off the SCART pinout, but for completeness the AV pinouts of the SNES are as follows: 1 Red 2 Green 3 Composite Sync (may not be present on PAL machines) 4 Blue 5 Ground 6 Ground 7 S-Video Y 8 S-Video C 9 Composite Video 10 +5V 11 Mono Audio 12 L-R (used to calculate stereo) Looking at the cable, the pins match up as follows:- Differences to Saturn Adaptor: Requires a 100ohm resistor between composite video and ground Playstation Wiring in a Playstation is identical to wiring in a Saturn. |